This is a heightmap-based terrain renderer demo I programmed in OpenGL. You can control the
ship that slides across the surface of the terrain. I didn't bother to go further with this demo as I wanted
to work on a Direct3D version of it instead. This demo also detects the video modes you have on your machine
and displays a dialog so you can choose to view it in fullscreen at the desired screen resolution, or in windowed mode.

Download executable:
Terrain4.zip 634 KB
Controls:
Mouse - rotates the camera
W - moves you forward into the direction the camera is facing
S - moves you backward from the direction your camera is facing
ESC - exits the demo